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Includes my most recent animation focused work:
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Brief: Review the Atlas robot anatomy and create believable performances using motion capture data.
Work Involved: Created skeleton and control rig, model purchased from 3d marketplace, retargeted my mocap data of gymnast, animation clean up and layout. Tools include Opitrack and Xsens mocap systems, Maya, Unreal Engine. Next Steps: Learning Nvidia Isaac and using my mocap animation data for humanoid robot training. |
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Responsible for animation and technical work:
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Mocap animation lead creating a hyper-reality experience. Mixed mocap data of actors to achieve physical <> digital marketing transitions.
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Animation team lead creating a hyper-reality experience. Mixed mocap data of actors to achieve physical <> digital marketing transitions.
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