Dante's Inferno
A fast paced action-adventure combat experience delivering epic battles against a legendary lineup of enemies from the depths of Hell.
Dante's Inferno tells an adapted story that focuses on delivering a blockbuster 3rd person action game experience while bringing Alighieri's depiction of Hell to the medium. Players assume the role of Dante, who must descend into Hell to rescue his beloved Beatrice from Lucifer deep within the circles of the underworld. |
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My Animation Director Role
- Joined the team at inception and helped guide the initial game prototype, pipeline and animation team hires
- Managed a team of 7+ in house animators and 2+ outsourced animators for all gameplay animations
- Directed daily animation team reviews and feedback, ensured all team members felt empowered
- Worked closely with the Combat Designer to create, prototype and deliver compelling combat sequences
- Attended creative design meetings to guide epic battle concepts from idea through to completion
- Managed technical pipeline requirements for combat camera system, QTE's and character rigging
- Worked hands on prototying animations and using in-house animation state tree pipeline
Dante's Inferno Trailer
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Dante's Inferno Gameplay
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